Commit Graph

24 Commits

Author SHA1 Message Date
60c213baa6 Support for victory cards with variable score, implement Gardens 2021-02-08 17:58:17 +01:00
73bce1bc6d Allow client to switch kingdom cards in setup phase 2021-02-05 18:59:51 +01:00
246962ca96 Refactor player command processing. 2021-01-27 20:02:39 +01:00
c94876c54c Move card definition to new module 2021-01-24 17:15:06 +01:00
d18942feda Implement Mine 2021-01-22 19:21:51 +01:00
998d27764d Randomize starting player, fixes #1 2021-01-20 22:34:34 +01:00
f2dab8a71c Add workshop and remodel effects 2021-01-20 20:11:11 +01:00
d6e2543b9c Add prototype for player resolveable events using Cellar 2021-01-14 23:29:50 +01:00
b30cc02306 Add effect for Merchant 2021-01-12 20:55:36 +01:00
83d5062a84 Add basic action card instructions 2021-01-10 19:58:32 +01:00
ea94aa5230 Calculate curse cards in final score 2021-01-10 00:32:16 +01:00
7434dee715 Add action card types 2021-01-09 21:27:39 +01:00
ab4ab2926b Add missing card module to git 2021-01-09 21:27:39 +01:00
0f2f085efe Add command to buy cards 2021-01-09 21:23:52 +01:00
9ab7d7fcfb Add victory card type 2021-01-08 19:04:39 +01:00
d78b8b1416 Add card structure and treasure card type 2021-01-08 18:46:39 +01:00
a8246888ee Rename Duchery to Duchy 2021-01-08 18:45:11 +01:00
c48c63debb Improve player hand UI 2021-01-06 19:00:32 +01:00
b13205da34 Fix end turn unintentional cleanup 2021-01-06 19:00:13 +01:00
e455c97c67 Fix supply card quantities based on player count 2021-01-05 21:19:54 +01:00
7b172b5f03 Add game end condition check and simple scoring end screen 2021-01-05 20:40:42 +01:00
a67aa2c0d9 Add basic player actions 2021-01-03 16:11:58 +01:00
a6659fd538 Basic turn structure 2020-12-31 16:54:38 +01:00
bb8162e4c1 Initial commit 2020-12-28 23:30:20 +01:00