Fix end turn unintentional cleanup
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								src/main.rs
									
									
									
									
									
								
							@@ -243,12 +243,12 @@ impl Game {
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        if supply || provinces {
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            self.state = GameState::Over;
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        }
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        for p in self.players.iter_mut() {
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            p.draw_pile.append(&mut p.played_cards);
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            p.draw_pile.append(&mut p.hand);
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            p.draw_pile.append(&mut p.discard_pile);
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            for p in self.players.iter_mut() {
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                p.draw_pile.append(&mut p.played_cards);
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                p.draw_pile.append(&mut p.hand);
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                p.draw_pile.append(&mut p.discard_pile);
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            }
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        }
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    }
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