Improve player hand UI
This commit is contained in:
		@@ -52,17 +52,33 @@
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    border-radius: 6px;
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					    border-radius: 6px;
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}
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					}
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					img.card:hover {
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					    box-shadow: 0 0 5px white;
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					}
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.player-hand {
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					.player-hand {
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    border: 1px solid red;
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					    height: 145px;
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    height: 165px;
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    margin: 0;
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					    margin: 0;
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    box-sizing: border-box;
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					    display: grid;
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    overflow-x: scroll;
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					    justify-content: center;
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    display: flex;
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					    grid-template-columns: repeat(auto-fit, minmax(10px, max-content));
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					    padding-right: 115px;
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					}
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					.player-hand img.card {
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					    transform: rotate(3deg);
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					    transition: transform 0.1s ease-in;
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}
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					}
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.player-hand img.card:hover {
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					.player-hand img.card:hover {
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    box-shadow: 0 0 5px blue;
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					    box-shadow: 0 0 5px blue;
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					    transform: scale(1.2);
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					    transition: transform 0.1s ease-in;
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					}
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					.player-hand img.card:hover ~ img.card {
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					    transform: translate(60px, 0) rotate(3deg);
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					    transition: transform 0.1s ease-in;
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}
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					}
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.chat-window {
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					.chat-window {
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@@ -73,6 +89,21 @@
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    box-sizing: border-box;
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					    box-sizing: border-box;
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}
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					}
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					.chat-window h4 {
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					    text-align: center;
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					    margin-top: 0;
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					    margin-bottom: 5px;
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					}
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					.chat-window .players {
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					    list-style: none;
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					    padding: 0;
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					    margin: 0 5px 5px;
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					}
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					.chat-window .players li {
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					}
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#chat li[data-repeat]::after {
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					#chat li[data-repeat]::after {
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    content: "x" attr(data-repeat);
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					    content: "x" attr(data-repeat);
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    margin-left: 10px;
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					    margin-left: 10px;
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@@ -207,6 +238,17 @@
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    margin: 5px 0;
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					    margin: 5px 0;
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}
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					}
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					.inplay-area h3 {
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					    position: relative;
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					    top: 50px;
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					    left: 30px;
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					    transform-origin: 0 0;
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					    transform: rotate(90deg);
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					    padding: 0;
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					    margin: 0;
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					    width: 100px;
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					}
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.inplay-area.inactive {
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					.inplay-area.inactive {
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    height: 0;
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					    height: 0;
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    transition: height 0.4s ease;
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					    transition: height 0.4s ease;
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@@ -216,6 +258,7 @@
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.inplay-area img.card {
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					.inplay-area img.card {
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    margin-left: -55px;
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					    margin-left: -55px;
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					    transform: translate(85px, 10px);
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}
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					}
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.turn-status {
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					.turn-status {
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@@ -240,6 +283,7 @@
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.opponent-area {
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					.opponent-area {
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    display: flex;
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					    display: flex;
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    position: relative;
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					    position: relative;
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					    min-height: 145px;
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}
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					}
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.opponent-status {
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					.opponent-status {
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@@ -418,7 +462,7 @@
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                view: function(vnode) {
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					                view: function(vnode) {
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                    return [m(".chat-window",
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					                    return [m(".chat-window",
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                        m("h4", "Players"),
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					                        m("h4", "Players"),
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                        m("ul", vnode.attrs.players.map(function(p) {
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					                        m("ul", {class: "players" }, vnode.attrs.players.map(function(p) {
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                            return m("li", p.name);
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					                            return m("li", p.name);
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                        })),
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					                        })),
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                        m("h4", "Messages"),
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					                        m("h4", "Messages"),
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@@ -605,7 +649,6 @@
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                            ondragover: dragover,
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					                            ondragover: dragover,
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                            ondrop: drop,
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					                            ondrop: drop,
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                        },
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					                        },
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                        "Player Hand",
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                        vnode.attrs.hand.map(function(card, i) {
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					                        vnode.attrs.hand.map(function(card, i) {
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                            return m("img", {
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					                            return m("img", {
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                                class: "card",
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					                                class: "card",
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@@ -613,6 +656,8 @@
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                                draggable: true,
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					                                draggable: true,
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                                ondragstart: dragStart,
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					                                ondragstart: dragStart,
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                                "data-index": i,
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					                                "data-index": i,
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					                                onmouseenter: mouseenter,
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					                                onmouseleave: mouseleave,
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                            })
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					                            })
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                        })
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					                        })
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                    )
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					                    )
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@@ -656,10 +701,13 @@
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                            ondragover: dragover,
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					                            ondragover: dragover,
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                            ondrop: drop,
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					                            ondrop: drop,
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                        },
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					                        },
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                        "Player play area",
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					                        m("h3", "In-Play"),
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                        m(".turn-status",
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					                        m(".turn-status",
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                            "Actions: " + vnode.attrs.actions + " | Buys: " + vnode.attrs.buys + " | ",
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					                            "Actions: " + vnode.attrs.actions + " | Buys: " + vnode.attrs.buys + " | ",
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                            m("img", {src: "/static/images/64px-Coin.png", style: "height: 16px;"}),
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					                            m("img", {
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					                                src: "/static/images/64px-Coin.png",
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					                                style: "height: 16px; position: relative; top: 2px;",
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					                            }),
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                            ": " + vnode.attrs.coin
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					                            ": " + vnode.attrs.coin
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                        ),
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					                        ),
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                        cards.map(function(card) {
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					                        cards.map(function(card) {
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@@ -668,6 +716,8 @@
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                                src: "/static/images/cards/" + card.toLowerCase() + ".jpg",
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					                                src: "/static/images/cards/" + card.toLowerCase() + ".jpg",
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                                draggable: true,
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					                                draggable: true,
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                                //ondragstart: dragStart,
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					                                //ondragstart: dragStart,
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					                                onmouseenter: mouseenter,
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					                                onmouseleave: mouseleave,
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                            })
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					                            })
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                        })
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					                        })
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                    )
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					                    )
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