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60c213baa6
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Support for victory cards with variable score, implement Gardens
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2021-02-08 17:58:17 +01:00 |
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73bce1bc6d
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Allow client to switch kingdom cards in setup phase
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2021-02-05 18:59:51 +01:00 |
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246962ca96
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Refactor player command processing.
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2021-01-27 20:02:39 +01:00 |
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c94876c54c
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Move card definition to new module
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2021-01-24 17:15:06 +01:00 |
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d18942feda
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Implement Mine
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2021-01-22 19:21:51 +01:00 |
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998d27764d
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Randomize starting player, fixes #1
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2021-01-20 22:34:34 +01:00 |
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f2dab8a71c
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Add workshop and remodel effects
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2021-01-20 20:11:11 +01:00 |
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d6e2543b9c
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Add prototype for player resolveable events using Cellar
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2021-01-14 23:29:50 +01:00 |
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b30cc02306
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Add effect for Merchant
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2021-01-12 20:55:36 +01:00 |
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83d5062a84
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Add basic action card instructions
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2021-01-10 19:58:32 +01:00 |
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ea94aa5230
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Calculate curse cards in final score
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2021-01-10 00:32:16 +01:00 |
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7434dee715
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Add action card types
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2021-01-09 21:27:39 +01:00 |
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ab4ab2926b
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Add missing card module to git
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2021-01-09 21:27:39 +01:00 |
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0f2f085efe
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Add command to buy cards
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2021-01-09 21:23:52 +01:00 |
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9ab7d7fcfb
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Add victory card type
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2021-01-08 19:04:39 +01:00 |
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d78b8b1416
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Add card structure and treasure card type
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2021-01-08 18:46:39 +01:00 |
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a8246888ee
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Rename Duchery to Duchy
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2021-01-08 18:45:11 +01:00 |
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c48c63debb
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Improve player hand UI
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2021-01-06 19:00:32 +01:00 |
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b13205da34
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Fix end turn unintentional cleanup
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2021-01-06 19:00:13 +01:00 |
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e455c97c67
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Fix supply card quantities based on player count
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2021-01-05 21:19:54 +01:00 |
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7b172b5f03
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Add game end condition check and simple scoring end screen
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2021-01-05 20:40:42 +01:00 |
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a67aa2c0d9
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Add basic player actions
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2021-01-03 16:11:58 +01:00 |
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a6659fd538
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Basic turn structure
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2020-12-31 16:54:38 +01:00 |
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bb8162e4c1
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Initial commit
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2020-12-28 23:30:20 +01:00 |
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